About ActionXL
ActionXL began life as the application division of Kionix, Inc., an accelerometer manufacturer in Ithaca, NY. The application division was formed in early 2003 to design and create demonstration software to promote the use of accelerometers in consumer electronics.
The application demos we created spanned several different markets including video games, health and fitness, medical monitoring, and rescue services. Although the demos were well received, and aided the Kionix sales effort, customers wanted complete applications. The application group grew to incorporate the skill sets required to deliver finished games and applications.
ActionXL was officially formed in 2006 as a wholly owned subsidiary
of Kionix. We focused our development efforts on designing
and creating video games for our USB motion sensing game
controllers.
By 2008, accelerometers had found their way into a wide range of consumer electronics. Cell phones, game controllers, cameras, binoculars, navigation systems, MP3 players, and a host of other devices were using accelerometers. Many of our initial concept demos were turned into finished games and commercial applications.
In February of 2010, ActionXL was spun out of Kionix, and became an independent game and application developer. We expanded our platforms to include Android and iPhone, and began promoting the branding of our free cell phone games and applications.
ActionXL has released 18 games and applications, and is on track to release a new title every 2 months. While making accelerometer based games and applications remains our mainstay, we find ourselves most interested in creating software that makes a difference. Be it their experimental nature, minimal and simplistic design, or ability to teach, we hope our games and applications expand common notions of a genre, and push the boundaries of what is possible with today's technology.





